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Voting System

Overview

The Savitri Network voting system enables stakeholders to participate in governance decisions through a secure, transparent, and efficient voting mechanism. The system supports multiple voting power sources and ensures fair representation while preventing malicious voting patterns.

Voting Power Calculation

Voting Power Sources

pub struct VotingPower {
pub vote_tokens: u128, // Vote token balance
pub pou_score: f64, // PoU reputation score
pub bond_amount: u128, // Bonded tokens
pub time_multiplier: f64, // Time-based multiplier
pub participation_bonus: f64, // Participation bonus
}

impl VotingPower {
pub fn calculate_total_power(&self) -> u128 {
let token_power = self.vote_tokens;
let reputation_power = (self.pou_score * 1000.0) as u128; // Convert to token units
let bond_power = self.bond_amount / 10; // 10% of bond weight
let time_bonus = (self.time_multiplier * token_power as f64) as u128;
let participation_bonus = (self.participation_bonus * token_power as f64) as u128;

token_power + reputation_power + bond_power + time_bonus + participation_bonus
}
}

Voting Power Components

1. Vote Token Power

pub struct VoteTokenPower {
pub balance: u128, // Token balance
pub vesting_schedule: VestingSchedule, // Vesting schedule
pub lockup_period: Option<u64>, // Lockup period
pub delegation_info: Option<DelegationInfo>, // Delegation info
}

impl VoteTokenPower {
pub fn calculate_effective_power(&self, current_time: u64) -> u128 {
let mut effective_power = self.balance;

// Apply vesting
effective_power = self.apply_vesting_multiplier(effective_power, current_time);

// Apply lockup bonus
if let Some(lockup) = self.lockup_period {
if current_time < lockup {
effective_power = (effective_power as f64 * 1.2) as u128; // 20% bonus
}
}

effective_power
}
}

2. PoU Reputation Power

pub struct PoUPower {
pub availability_score: f64, // Availability score (U)
pub latency_score: f64, // Latency score (L)
pub integrity_score: f64, // Integrity score (I)
pub reputation_score: f64, // Reputation score (R)
pub participation_score: f64, // Participation score (P)
pub total_score: f64, // Total PoU score
}

impl PoUPower {
pub fn calculate_voting_power(&self) -> u128 {
// Convert PoU score to voting power (max 1000 tokens worth)
let max_power = 1000_000_000_000_000; // 1000 tokens in wei
let power = (self.total_score / 100.0) * max_power as f64;

power as u128
}
}

3. Bond Power

pub struct BondPower {
pub bond_amount: u128, // Bonded amount
pub bond_duration: u64, // Bond duration
pub bond_type: BondType, // Bond type
pub slashing_history: SlashingHistory, // Slashing history
}

pub enum BondType {
Validator, // Validator bond
Delegator, // Delegator bond
System, // System bond
}

impl BondPower {
pub fn calculate_voting_power(&self) -> u128 {
let base_power = self.bond_amount / 10; // 10% of bond weight

// Apply duration bonus
let duration_bonus = if self.bond_duration > 1000 { // > 1000 blocks
(base_power as f64 * 1.1) as u128 // 10% bonus
} else {
base_power
};

// Apply type multiplier
let type_multiplier = match self.bond_type {
BondType::Validator => 1.5,
BondType::Delegator => 1.2,
BondType::System => 1.0,
};

(duration_bonus as f64 * type_multiplier) as u128
}
}

Voting Process

Step 1: Vote Validation

pub struct VoteValidator {
pub power_calculator: VotingPowerCalculator, // Power calculation
pub eligibility_checker: EligibilityChecker, // Eligibility checking
pub duplicate_detector: DuplicateDetector, // Duplicate detection
}

impl VoteValidator {
pub fn validate_vote(&self, vote: &Vote, proposal: &Proposal) -> Result<ValidatedVote, VoteValidationError> {
// 1. Check voting eligibility
self.eligibility_checker.check_eligibility(&vote.voter, proposal)?;

// 2. Calculate voting power
let voting_power = self.power_calculator.calculate_power(&vote.voter)?;

// 3. Check for duplicate voting
self.duplicate_detector.check_duplicate(vote.proposal_id, &vote.voter)?;

// 4. Validate vote amount
if vote.vote_amount > voting_power {
return Err(VoteValidationError::InsufficientPower);
}

// 5. Validate voting period
if !self.is_voting_period_active(proposal) {
return Err(VoteValidationError::VotingPeriodClosed);
}

Ok(ValidatedVote {
vote: vote.clone(),
voting_power,
validation_timestamp: current_timestamp(),
})
}
}

Step 2: Vote Casting

pub struct VoteCaster {
pub storage: Arc<Storage>, // Storage
pub vote_aggregator: VoteAggregator, // Vote aggregation
pub event_emitter: EventEmitter, // Event emission
}

impl VoteCaster {
pub fn cast_vote(&mut self, validated_vote: ValidatedVote) -> Result<VoteReceipt, VoteCastingError> {
// 1. Store vote
let vote_key = self.encode_vote_key(validated_vote.vote.proposal_id, &validated_vote.vote.voter);
let vote_value = bincode::serialize(&validated_vote.vote)?;
self.storage.put(CF_VOTES, &vote_key, &vote_value)?;

// 2. Update proposal vote counts
self.update_proposal_votes(&validated_vote)?;

// 3. Update voting power usage
self.update_voting_power_usage(&validated_vote)?;

// 4. Emit vote event
self.event_emitter.emit_vote_casted_event(&validated_vote)?;

// 5. Generate receipt
let receipt = VoteReceipt {
vote_id: self.generate_vote_id(),
proposal_id: validated_vote.vote.proposal_id,
voter: validated_vote.vote.voter.clone(),
vote_type: validated_vote.vote.vote_type,
vote_amount: validated_vote.vote.vote_amount,
voting_power: validated_vote.voting_power,
timestamp: current_timestamp(),
block_height: self.storage.get_current_block_height()?,
};

Ok(receipt)
}

fn update_proposal_votes(&mut self, vote: &ValidatedVote) -> Result<(), StorageError> {
let mut proposal = self.storage.get_proposal(vote.vote.proposal_id)?;

match vote.vote.vote_type {
VoteType::Yes => proposal.yes_votes += vote.vote.vote_amount,
VoteType::No => proposal.no_votes += vote.vote.vote_amount,
VoteType::Abstain => proposal.abstain_votes += vote.vote.vote_amount,
}

self.storage.update_proposal(&proposal)?;
Ok(())
}
}

Step 3: Vote Aggregation

pub struct VoteAggregator {
pub vote_tally: VoteTally, // Vote tally
pub quorum_calculator: QuorumCalculator, // Quorum calculation
pub result_determiner: ResultDeterminer, // Result determination
}

impl VoteAggregator {
pub fn aggregate_votes(&self, proposal_id: u64) -> Result<VoteResult, AggregationError> {
// 1. Get all votes for proposal
let votes = self.get_all_votes_for_proposal(proposal_id)?;

// 2. Calculate vote totals
let vote_totals = self.calculate_vote_totals(&votes);

// 3. Check quorum
let quorum_met = self.quorum_calculator.check_quorum(&vote_totals)?;

// 4. Determine result
let result = if quorum_met {
self.result_determiner.determine_result(&vote_totals)?
} else {
VoteResult::QuorumNotMet
};

Ok(result)
}

fn calculate_vote_totals(&self, votes: &[Vote]) -> VoteTotals {
let mut totals = VoteTotals::default();

for vote in votes {
match vote.vote_type {
VoteType::Yes => totals.yes_votes += vote.vote_amount,
VoteType::No => totals.no_votes += vote.vote_amount,
VoteType::Abstain => totals.abstain_votes += vote.vote_amount,
}
totals.total_votes += vote.vote_amount;
}

totals
}
}

Voting Types

1. Standard Voting

pub struct StandardVote {
pub proposal_id: u64, // Proposal ID
pub voter: Vec<u8>, // Voter address
pub vote_type: VoteType, // Vote type
pub vote_amount: u128, // Voting power used
pub reason: Option<String>, // Vote reason
pub timestamp: u64, // Vote timestamp
}

2. Delegated Voting

pub struct DelegatedVote {
pub proposal_id: u64, // Proposal ID
pub delegator: Vec<u8], // Delegator address
pub delegate: Vec<u8], // Delegate address
pub vote_type: VoteType, // Vote type
pub voting_power: u128, // Voting power
pub delegation_proof: DelegationProof, // Delegation proof
}

pub struct DelegationProof {
pub signature: [u8; 64], // Delegator signature
pub nonce: u64, // Delegation nonce
pub expiry: u64, // Delegation expiry
pub scope: DelegationScope, // Delegation scope
}

pub enum DelegationScope {
All, // All proposals
Category(ProposalCategory), // Specific category
Proposal(u64), // Specific proposal
TimeLimited(u64), // Time-limited
}

3. Conditional Voting

pub struct ConditionalVote {
pub proposal_id: u64, // Proposal ID
pub voter: Vec<u8], // Voter address
pub conditions: Vec<VotingCondition>, // Voting conditions
pub vote_type: VoteType, // Vote type
pub vote_amount: u128, // Voting power
pub condition_proof: ConditionProof, // Condition proof
}

pub struct VotingCondition {
pub condition_type: ConditionType, // Condition type
pub threshold: u128, // Condition threshold
pub oracle: Vec<u8>, // Oracle address
pub deadline: u64, // Condition deadline
}

pub enum ConditionType {
PriceAbove { price: u128 }, // Price above threshold
PriceBelow { price: u128 }, // Price below threshold
ParticipationAbove { count: u32 }, // Participation above threshold
TimeElapsed { blocks: u64 }, // Time elapsed
}

Security Features

Vote Integrity

pub struct VoteIntegrity {
pub signature_verifier: SignatureVerifier, // Signature verification
pub timestamp_validator: TimestampValidator, // Timestamp validation
pub replay_detector: ReplayDetector, // Replay detection
}

impl VoteIntegrity {
pub fn verify_vote_integrity(&self, vote: &Vote) -> Result<IntegrityResult, IntegrityError> {
// 1. Verify signature
let message = self.encode_vote_message(vote)?;
self.signature_verifier.verify_signature(&message, &vote.signature, &vote.voter)?;

// 2. Validate timestamp
self.timestamp_validator.validate_timestamp(vote.timestamp)?;

// 3. Check for replay
self.replay_detector.check_replay(vote)?;

Ok(IntegrityResult::Valid)
}
}

Anti-Collusion

pub struct AntiCollusion {
pub collusion_detector: CollusionDetector, // Collusion detection
pub voting_pattern_analyzer: PatternAnalyzer, // Pattern analysis
pub network_analyzer: NetworkAnalyzer, // Network analysis
}

impl AntiCollusion {
pub fn detect_collusion(&self, votes: &[Vote]) -> Result<CollusionReport, CollusionError> {
// 1. Analyze voting patterns
let patterns = self.voting_pattern_analyzer.analyze_patterns(votes)?;

// 2. Check network relationships
let relationships = self.network_analyzer.analyze_relationships(votes)?;

// 3. Detect collusion
let collusion_detected = self.collusion_detector.detect_collusion(patterns, relationships)?;

if collusion_detected.is_collusion {
return Err(CollusionError::CollusionDetected(collusion_detected));
}

Ok(CollusionReport {
is_clean: true,
suspicious_patterns: vec![],
network_anomalies: vec![],
})
}
}

Rate Limiting

pub struct VotingRateLimiter {
pub per_proposal_limit: u32, // Per proposal limit
pub per_voter_limit: u32, // Per voter limit
pub time_window: Duration, // Time window
pub penalty_system: PenaltySystem, // Penalty system
}

impl VotingRateLimiter {
pub fn check_rate_limit(&self, voter: &[u8], proposal_id: u64) -> Result<RateLimitResult, RateLimitError> {
// 1. Check per-proposal limit
let proposal_votes = self.count_votes_for_proposal(voter, proposal_id)?;
if proposal_votes >= self.per_proposal_limit {
return Err(RateLimitError::ProposalLimitExceeded);
}

// 2. Check per-voter limit
let total_votes = self.count_total_votes(voter)?;
if total_votes >= self.per_voter_limit {
return Err(RateLimitError::VoterLimitExceeded);
}

// 3. Check time window
if self.is_in_penalty_period(voter)? {
return Err(RateLimitError::PenaltyPeriodActive);
}

Ok(RateLimitResult::Allowed)
}
}

Performance Optimization

Batch Vote Processing

pub struct BatchVoteProcessor {
pub batch_size: usize, // Batch size
pub processing_threads: usize, // Processing threads
pub vote_cache: VoteCache, // Vote cache
}

impl BatchVoteProcessor {
pub fn process_votes_batch(&mut self, votes: Vec<Vote>) -> Result<Vec<VoteReceipt>, BatchProcessingError> {
let mut receipts = Vec::new();

// 1. Group votes by proposal
let mut proposal_votes: HashMap<u64, Vec<Vote>> = HashMap::new();
for vote in votes {
proposal_votes.entry(vote.proposal_id).or_insert_with(Vec::new).push(vote);
}

// 2. Process each proposal's votes
for (proposal_id, proposal_votes) in proposal_votes {
let batch_receipts = self.process_proposal_votes(proposal_id, proposal_votes)?;
receipts.extend(batch_receipts);
}

Ok(receipts)
}

fn process_proposal_votes(&mut self, proposal_id: u64, votes: Vec<Vote>) -> Result<Vec<VoteReceipt>, BatchProcessingError> {
let mut receipts = Vec::new();

// 1. Validate all votes
let validated_votes: Vec<ValidatedVote> = votes
.into_iter()
.map(|vote| self.validate_vote(vote))
.collect::<Result<Vec<_>, _>>()?;

// 2. Cast all votes
for validated_vote in validated_votes {
let receipt = self.cast_vote(validated_vote)?;
receipts.push(receipt);
}

// 3. Update proposal vote counts
self.update_proposal_vote_counts(proposal_id, &receipts)?;

Ok(receipts)
}
}

Vote Caching

pub struct VoteCache {
pub vote_cache: LRUCache<(u64, Vec<u8>), VoteReceipt>, // Vote cache
pub power_cache: LRUCache<Vec<u8>, VotingPower>, // Power cache
pub proposal_cache: LRUCache<u64, Proposal>, // Proposal cache
pub cache_stats: CacheStats, // Cache statistics
}

impl VoteCache {
pub fn get_cached_vote(&self, proposal_id: u64, voter: &[u8]) -> Option<&VoteReceipt> {
self.vote_cache.get(&(proposal_id, voter.to_vec()))
}

pub fn cache_vote(&mut self, proposal_id: u64, voter: &[u8], receipt: VoteReceipt) {
self.vote_cache.put((proposal_id, voter.to_vec()), receipt);
self.cache_stats.vote_cache_hits += 1;
}

pub fn get_cached_power(&self, voter: &[u8]) -> Option<&VotingPower> {
self.power_cache.get(voter)
}

pub fn cache_power(&mut self, voter: &[u8], power: VotingPower) {
self.power_cache.put(voter.to_vec(), power);
self.cache_stats.power_cache_hits += 1;
}
}

Monitoring Metrics

Voting Metrics

pub struct VotingMetrics {
pub total_votes_cast: u64, // Total votes cast
pub votes_per_proposal: f64, // Average votes per proposal
pub voter_participation: f64, // Voter participation rate
pub voting_power_distribution: PowerDistribution, // Power distribution
pub vote_processing_time: Duration, // Average processing time
pub cache_hit_rate: f64, // Cache hit rate
}

pub struct PowerDistribution {
pub token_power_percentage: f64, // Token power percentage
pub reputation_power_percentage: f64, // Reputation power percentage
pub bond_power_percentage: f64, // Bond power percentage
pub gini_coefficient: f64, // Gini coefficient
pub top_10_percent_share: f64, // Top 10% share
}

System Performance

pub struct VotingPerformance {
pub throughput: f64, // Votes per second
pub latency_p50: Duration, // 50th percentile latency
pub latency_p95: Duration, // 95th percentile latency
pub latency_p99: Duration, // 99th percentile latency
pub error_rate: f64, // Error rate
pub resource_utilization: ResourceUtilization, // Resource utilization
}

pub struct ResourceUtilization {
pub cpu_usage: f64, // CPU usage percentage
pub memory_usage: f64, // Memory usage percentage
pub storage_io: f64, // Storage I/O operations
pub network_io: f64, // Network I/O operations
}

This voting system provides a comprehensive, secure, and efficient framework for decentralized governance participation while ensuring fair representation and preventing malicious voting patterns.